

Custom Marvell ASIC (unofficially called the MediaCon) which handles H.264 encoding, network background downloads, and other tasks (more research required).8GB shared GDDR5 RAM (exact memory allocations research required).20 AMD GCN (Graphics Core Next) cores, plus one additional core (more research required).8-core AMD 64-bit "Jaguar" CPU (dual quad-core x86 architecture AMD CPU's).List of emulated PS4 hardware (eventually): Run Orbis OS and PS4 games alongside Windows and other operating systems. The ability to compile a PS4 game to an almost exact native binary with some intermediate code for the target OS, with little software compatibility layers needed to support some code peculiarities.

Supports emulation mode and full virtualization mode.Ībility to map emulated memory to secondary-storage, so computers will little RAM can still replicate PS4 RAM in emulation mode.ĭynamic recompiler for PS4 shader code to native shader code on the target GPU. Some of the features that will likely be implemented in the future: PS4EMX is a project to create a PS4 emulator/virtual machine that can run on Windows, and later additional operating systems and platforms. The first ever PlayStation 4 emulation/virtualization project!
